Category Archives: GMing

Another New Campaign

It’s post-GenCon, so that can mean only one thing. I bought a new system and I’m going to try it out on the players. This time it’s an old system… Read more »

Escape Characters

Sorry for the lack of communication. I have been furiously working on my two adventures for GenCon, Escape from Coruscant and Operation Heinlein. The PCs are just about done –… Read more »

Camping as Development Time

A week at Itasca State Park in Minnesota. No electricity, No computer, No dice, etc. No worries. It turns out that removing distractions actually encourages creativity (I know – I’m… Read more »

Equipment or Abilities

It’s a four hour con game, you select your character and as you’re looking over the sheet. What would you rather see, expendable gear (a bevy of healing potions) or… Read more »

Making Plot Out of PCs

I’m struggling with the plot of my second GenCon game – Escape from Coruscant. I’ve got a beginning and I think a good conflict, but need some intermediary steps for… Read more »

Star Wars PCs

One of the issues I know I’m going to have with my Star Wars game is making the PCs different. The premise of the game is that they are a… Read more »

GenCon Questions

If you have any questions on either of my GenCon games, please post a comment. I have uploaded the basics of the PCs for the Savage Troopers game, and hope… Read more »

GenCon Madness Begins

Tomorrow, the first look at this years GenCon events comes out. I love this time of year. Three months out and already the excitement is ramping up. I’ll have 4… Read more »