Number of Players for Con Games

A good friend just had his 50th Birthday, and our gaming group organized a day of gaming for him as a present. Three games with three different GMs, and three different settings (Star Wars, Fantasy, Modern/Horror). Great day, lots of drinking and playing. I ran the Star Wars game (Clone Wars scenario done in Savage […]

Cleric Domains – 5e – Magic

First off, sorry for the delay, off on a business trip. It was a software “conference” at the Swan and Dolphin at Disney World – pretty nice. I have the next Cleric Domain, Magic. This was fun because there is such a variety of spells compared to the Cleric. I settled on a spell list […]

Cleric Domains – 5e – Fire

What PC doesn’t love fire. So many destructive spells and other possibilities, it can actually be hard to choose. The one glaring omission is Fireball. I didn’t want to take away one of the iconic spells for wizard/sorcerer. After that the one issue I had was the elemental power. I don’t have a Monster Manual […]

Cleric Domains – 5e – Protection

I know what you’re thinking (OK, not really – that’s a different domain), this one sounds easy. And you’re right it was easy – at first. Two things made this one difficult. First, it was trying to come up with the abilities after first level. There are so many different ways to interpret what Protection […]

Cleric Domains – 5e – Travel

Another Cleric Domain, this time the Travel Domain. There were a lot of cool spells to choose from, many of them not in the Cleric list. Probably could have put the spell list together either just from Druid or just from Wizard. Made it a little harder to put together the abilities, because most of […]

Cleric Domains – 5e – War and Peace

Yes I know there’s already a War domain, I just liked the title. The Peace domain was harder than I thought. 5e is a role playing game with many rules for combat. Of course this means that there are not a lot of rules for “peaceful” actions. There were a good number of spells, and […]

Cleric Domains – 5e – Death and Pirates

One of the players in my 5e game is playing a Cleric, but was unhappy with the selection of domains. His cleric has a seafaring/pirate background. While Tempest is close to what he wants, it just isn’t quite right. So we have been going back and forth creating a new domain for him. I’ll post […]

Death and the Save

Second session GMing 5e – Hoard of the Dragon Queen, and I made it to my first Death Save. Oh those nasty kobolds and their slings. The party divided up and the Kobolds started picking them off with slings. Three times 4hp damage means one character goes down. So what happens next. The PCs turn […]

So How About that Fifth Edition

As I mentioned in my last post, I’m giving 5e a try. Really it’s my third try. Basic set with my boys. Basic set again with the group I normally play FFG Star Wars with. And now with my “normal” group. I must say – so far so good. Character creation went very well with […]

Another New Campaign

It’s post-GenCon, so that can mean only one thing. I bought a new system and I’m going to try it out on the players. This time it’s an old system made new again – the next edition of Dungeons and Dragons. OK, so this isn’t really a new system, I’ve playing D&D since 1979, but […]