Rise of the New Gods – After Action Report

This past weekend was a small con (really a get together of friends) where I got to play the scenario from the previous post, Rise of the New Gods. I am thinking about running it at GenCon, so won’t give out any particulars – sorry. Positives. As always better characters make better stories. Spending more […]

Gods and PCs

No new Cleric Domain for 5e this time, I have been working on a new Con style game for a get together with friends next weekend. Since I just finished putting together the character sheets for the PCs I thought I would post some information. Here is the premise for the game: *********************************************** Title: Rise […]

Cleric Domains – 5e – Water

I have some time while visiting family for Thanksgiving, so nothing better than some time creating! I needed a break from creating PCs for an upcoming Supers game (using Savage Worlds) and was inspired by all the talk about the new 5e DMG release tomorrow. Looking at the d20SRD.org, I decided to rework the Water […]

A New Source of Inspiration – Kids

While working on a new adventure for a local gaming day I ran into a block on the villain. Who was it? What was the plan? Even what was a name! Hate it when part of the idea for a game jumps directly into your brain and leaves he rest fatally stranded on an island […]

Love and Hate – Modules

I’ve been DMing the Hoard of the Dragon Queen for my local group, and it has me thinking about about Modules and other pre-made dungeons and adventures. Starting with 2nd edition D&D Dark Sun (so loved that setting) Star Wars (everything but d6 – too late to the party) and now 5e with Hoard of […]

Cleric Domains – 5e – Strength

On a business trip this week, so had a little time to work on another Cleric domain. This time it’s Strength. I was looking at it on the D20 SRD and started to think of the various spells from the 5e PHB. Was floundering a bit on what direction to go until I saw a […]

Best Piece of GMing Advice

I have a few things/sayings/mantras/rules that I follow as a GM. First on the list. Say Yes. I learned this from the Happy Jacks podcast (links for everything at the bottom). I’ve heard a lot of podcasts interpret this as Yes, and… or Yes, but…I prefer just Yes and then explain more. Favorite part of […]

Cleric Domains – 5e – Animal

Sometimes the ideas for new Cleric Domains fall right from the sky onto the page. Sometimes not. This was a not. The Plant domain seemed easy compared to this one, and still not sure why. I used it as a basic template and that was helpful. Honestly the spells went really quickly with the only […]

Celric Domain – 5e – Plant

Each time I create one of these domains, some part is harder than the others. Sometimes it’s the list of spells. Sometimes it’s one of the abilities. In this case there were two. The first difficulty is that there was a similar domain already in the PHB. It encompasses more elements than the Plant Domain […]

Theater of the Mind in 5e

I’ve been reading a little about not using maps in 5e, using a “Theater of the Mind” approach. Running the Hoard of the Dragon Queen using as few maps as I can (so far only one drawn for reference – no grids) has me liking it. In my previous games, including the Star Wars game […]