GenCon 2015 Review Day 4

Click here for Day 0 and 1, Day 2, Day 3.

I know that a lot of people don’t do much on Sunday but recover and take one more trip through the show floor, but I hate to leave GenCon without feeling like I’ve done everything I can. This year that meant volunteering to run some Adventurers League games run by Bald Man Games. I’ve played in some living games back when Wizards had the Living Force campaign, but nothing since then. Sign up was easy, and before I knew it I was signed up for two shifts on Sunday.

I ran three sessions of the intro season three module Harried in Hillsfar. It was a little painful in that I didn’t get the module until the week before GenCon (this is normal) and there were five one hour scenarios to prep. Unfortunately, there was no way to tell which one I was going to run until the players sat down at the table. Out of the three tables I ran scenario once and another twice – meaning I prepped three and never ran them. Fortunately, they were all pretty fun. Because it was Sunday, I had a lot of families and new players. Great to see Dad’s (I had three different Dads) sit down and play with their kids. The games were all fast paced and fun, and I think everyone had fun.

5e is really easy to teach, especially if you have had any exposure to just about any previous version of DnD. During such a short game, it was easier to skip most of the tactical parts and go with a modified theatre of the mind with just enough visuals to keep everyone focused. Perhaps I just need to improve my visual description skills, but I found that having a physical representation on the table kept the focus there.

After my last game I was released from duty by my marshal – thanks Denise – and went to find my friends and a beer. I could tell that I’d done all the GenCon possible because of my inability to form complete sentences, and keep my eyes open sitting in the boarding area for the plane ride home.

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